Weapons are the means to combat the alien infestation in the POP Galaxy. Weapons & Attacks are divided into three attack categories; Bullet, Laser, and Electromagnetic. Different weapons place different demands upon your Potential-Point-Distribution.
Bullet – Stamina – Assault
Laser – Mentality – Raider
EM – Handling – Commanders
At the moment, POP provides each pilot with three basic offensive systems in three different configurations. These systems are Duals (consisting of a main-hand and off-hand weapon), a two-handed weapon and a shoulder mounted weapon. The off-hand weapon can be replaced by off-hand shield, hence the optional configurations are
main-hand weapon+shoulder weapon+shield,
main-hand weapon+off-hand weapon+shoulder weapon, and
two-hand weapon+shoulder weapon.
Note: Off-hand weapon/shield can only be equipped after main-hand weapon is mounted.
Bullet = Bullet Weapons
Energy Cube = Laser Weapons
Capacitors = EM Weapons
(Basic Equipment)(@ Weapons Merchant)
Main-hands require level 10
Two-Hands require level 12
Off-Hands require level 16
Shoulders require level 22
Please always equip your weapons with enough ammo. When one type of ammo runs out, if you have the same type of ammo stacked in the ammo bin, then the ammo will be loaded automatically. On the other hand, if you have no same type ammo stacked in ammo bin, you need to load the correspondent ammo manually. You need to pay some amount of EC to expand your ammo bin. Notice that you shall purchase ammo at NPC <Quartermaster Admin>. Sometimes you can even get some ammo from drops.
Weapons are equipped at varying intervals usually in intervals of 5-10. Upon leveling up it is highly recommended that you focus putting your points 100% into Stamina, Mentality or Handling as having a lack of certain amount will prevent you from using weapons or bodies paired with the individual stat. :
Weapons Data:
Bullet weapons are equipped with
Bullet. Listed below are
Bullet-type weapons (LV=Level):
|
Weapon Name |
Carrying Means |
Level |
Attribute Required |
Weapon Skills |

|
Earth Protector Machinegun-01 |
Main-hand |
1 |
N/A |
Pierce Attack |

|
Scout Machinegun-12 |
Main-hand |
5 |
STA=14 |
Fury Blast |
|
Scout Machinegun-12EX |
Main-hand |
10 |
STA=24 |
Fury Blast |
|
Parole Machinegun-21 |
Main-hand |
18 |
STA=41 |
Fury Blast |

|
Parole Machinegun-21EX |
Main-hand |
26 |
STA=58 |
Fury Blast |

|
Coagulation of Blood
(Special Weapon) |
Main-hand |
30 |
STA=66 |
Fury Blast |

|
Assault Machinegun-33 |
Main-hand |
34 |
STA=74 |
Fury Blast |
|
Assault Machinegun-33EX |
Main-hand |
42 |
STA=91 |
Fury Blast |

|
Fieriness Machinegun-47 |
Main-hand |
50 |
STA=108 |
Fury Blast |

|
Fieriness Machinegun-47EX |
Main-hand |
58 |
STA=125 |
Fury Blast |

|
Ultralight Handheld Artillery
(Special Weapon) |
Main-hand |
60 |
STA=129 |
Fury Blast |

|
Parole Machinegun-21 |
Off-hand |
16 |
STA=37 |
Freezing Damage |

|
Scout Machinegun-12EX
|
Off-hand |
24 |
STA=54 |
Freezing Damage |

|
Cruel Slaughter
(Special Weapon) |
Off-hand |
30 |
STA=66 |
Freezing Damage |

|
Assault Machinegun-33 |
Off-hand |
32 |
STA=70 |
Freezing Damage |
|
Assault Machinegun-33EX |
Off-hand |
40 |
STA=87 |
Freezing Damage |

|
Fieriness Machinegun-47 |
Off-hand |
48 |
STA=103 |
Freezing Damage |

|
Fieriness Machinegun-47EX |
Off-hand |
56 |
STA=120 |
Freezing Damage |

|
Revenge Kavass Assault Gun
(Special Weapon) |
Off-hand |
60 |
STA=129 |
Freezing Damage |

|
Scout Machinegun-12H |
Two-hand |
12 |
STA=30 |
Firepower Suppression& Range Reduction |

|
Parole Machinegun-21L |
Two-hand |
20 |
STA=47 |
Firepower Suppression& Range Reduction |

|
Parole Machinegun-21H |
Two-hand |
28 |
STA=64 |
Firepower Suppression& Range Reduction |

|
Roar from Nafaris
(Special Weapon) |
Two-hand |
30 |
STA=68 |
Firepower Suppression& Range Reduction |

|
Assault Machinegun-33L |
Two-hand |
36 |
STA=81 |
Firepower Suppression& Range Reduction |

|
Assault Machinegun-33H |
Two-hand |
44 |
STA=98 |
Firepower Suppression& Range Reduction |

|
Fieriness Machinegun-47L |
Two-hand |
52 |
STA=116 |
Firepower Suppression& Range Reduction |

|
Fieriness Machinegun-47H |
Two-hand |
60 |
STA=133 |
Firepower Suppression& Range Reduction |

|
Doom Fist of Ulsa
(Special Weapon) |
Two-hand |
60 |
STA=133 |
Firepower Suppression& Range Reduction |

|
Scout Missile-12S |
Shoulder |
22 |
STA=53 |
MP Reduction |

|
Scout Missile-12M |
Shoulder |
30 |
STA=71 |
MP Reduction |

|
Jet Vulcan Gun |
Shoulder |
30 |
STA=71 |
MP Reduction |

|
Parole Missile-21S |
Shoulder |
38 |
STA=89 |
MP Reduction |

|
Parole Missile-21M |
Shoulder |
46 |
STA=107 |
MP Reduction |

|
Assault Missile-33S |
Shoulder |
54 |
STA=125 |
MP Reduction |

|
Full-bullet Fire Defense Gun |
Shoulder |
60 |
STA=138 |
MP Reduction |
Laser weapons are equipped with
Energy Cube. Listed below are
Laser-type weapons (LV=Level):
|
Weapon Name |
Carrying Means |
Level |
Attribute Required |
Weapon Skills |
|
Molecule Scout Gun-10 |
Main-hand |
5 |
MTL=14 |
High-Temperature Ray |
|
Molecule Scout Gun-10EX |
Main-hand |
10 |
MTL=24 |
High-Temperature Ray |
|
Molecule Parole Gun-22 |
Main-hand |
18 |
MTL=41 |
High-Temperature Ray |
|
Molecule Scout Gun-22EX |
Main-hand |
26 |
MTL=58 |
High-Temperature Ray |
|
Star of Daybreak
(Special Weapon) |
Main-hand |
30 |
MTL=66 |
High-Temperature Ray |
|
Atom Assault Gun-36 |
Main-hand |
34 |
MTL=74 |
High-Temperature Ray |
|
Atom Assault Gun-36EX |
Main-hand |
42 |
MTL=91 |
High-Temperature Ray |
|
Atom Fieriness Gun-41 |
Main-hand |
50 |
MTL=108 |
High-Temperature Ray |
|
Atom Fieriness Gun-41EX |
Main-hand |
58 |
MTL=125 |
High-Temperature Ray |
|
Fallen-star Shock Longgun
(Special Weapon) |
Main-hand |
60 |
MTL=129 |
High-Temperature Ray |
|
Molecule Scout Gun-10EX |
Off-hand |
16 |
MTL=37 |
Glare Attack |
|
Molecule Parole Gun-22 |
Off-hand |
24 |
MTL=54 |
Glare Attack |
|
Rage of Hammer
(Special Weapon) |
Off-hand |
30 |
MTL=66 |
Glare Attack |
|
Molecule Parole Gun-22EX |
Off-hand |
32 |
MTL=70 |
Glare Attack |
|
Atom Assault Gun-36 |
Off-hand |
40 |
MTL=87 |
Glare Attack |
|
Atom Assault Gun-36EX |
Off-hand |
48 |
MTL=103 |
Glare Attack |
|
Atom Fieriness Gun-41 |
Off-hand |
56 |
MTL=120 |
Glare Attack |
|
Break Fast Particle Gun
(Special Weapon) |
Off-hand |
60 |
MTL=129 |
Glare Attack |
|
Molecule Scout Gun-10H |
Two-hand |
12 |
MTL=30 |
Defense Track& HP Interruption |
|
Molecule Parole Gun-22L |
Two-hand |
20 |
MTL=47 |
Defense Track& HP Interruption |
|
Molecule Parole Gun-22H |
Two-hand |
28 |
MTL=64 |
Defense Track& HP Interruption |
|
Liton Pleco lon Cannon
(Special Weapon) |
Two-hand |
30 |
MTL=68 |
Defense Track& HP Interruption |
|
Atom Assault Gun-36L |
Two-hand |
36 |
MTL=81 |
Defense Track& HP Interruption |
|
Atom Assault Gun-36H |
Two-hand |
44 |
MTL=98 |
Defense Track& HP Interruption |
|
Atom Fieriness Gun-41L |
Two-hand |
52 |
MTL=116 |
Defense Track& HP Interruption |
|
Glaring Knight-Klate
(Special Weapon) |
Two-hand |
60 |
MTL=133 |
Defense Track& HP Interruption |
|
Molecule Scout Particle-Cannon-10S |
Shoulder |
22 |
MTL=53 |
HP Reduction |
|
Molecule Scout Particle-Cannon-10M |
Shoulder |
30 |
MTL=71 |
HP Reduction |
|
Light Sniper
(Special Weapon) |
Shoulder |
30 |
MTL=71 |
HP Reduction |
|
Molecule Parole Particle-Cannon-22S |
Shoulder |
38 |
MTL=89 |
HP Reduction |
|
Molecule Parole Particle-Cannon-22M |
Shoulder |
46 |
MTL=107 |
HP Reduction |
|
Atom Assault Particle-Cannon-36S |
Shoulder |
54 |
MTL=125 |
HP Reduction |
|
Endless Dark-hole Particle-Cannon
(Special Weapon) |
Shoulder |
60 |
MTL=138 |
HP Reduction |
EM weapons are equipped with
Capacitor. Listed below are
EM-type weapons (LV=Level):
|
Weapon Name |
Carrying
Means |
Level |
Attribute Required |
Weapon Skills |

|
LF Scout Gun-15 |
Main-hand |
5 |
HDL=14 |
EM Interruption |

|
LF Scout Gun-15EX |
Main-hand |
10 |
HDL=24 |
EM Interruption |

|
LF Scout Gun-23 |
Main-hand |
18 |
HDL=41 |
EM Interruption |

|
LF Scout Gun-23EX |
Main-hand |
26 |
HDL=58 |
EM Interruption |

|
Mist of Day Break
(Special Weapon) |
Main-hand |
30 |
HDL=66 |
EM Interruption |

|
IF Scout Gun-35 |
Main-hand |
34 |
HDL=74 |
EM Interruption |

|
IF Scout Gun-35EX |
Main-hand |
42 |
HDL=91 |
EM Interruption |

|
IF Fieriness Gun-48 |
Main-hand |
50 |
HDL=108 |
EM Interruption |
|
IF Fieriness Gun-48EX |
Main-hand |
58 |
HDL=125 |
EM Interruption |

|
EM Thunderstorm Generator
(Special Weapon) |
Main-hand |
60 |
HDL=129 |
EM Interruption |

|
LF Scout Gun-15EX |
Off-hand |
16 |
HDL=37 |
Uncontrolled Current |

|
LF Scout Gun-23 |
Off-hand |
24 |
HDL=54 |
Uncontrolled Current |

|
Sign of Unkindness
(Special Weapon) |
Off-hand |
30 |
HDL=66 |
Uncontrolled Current |

|
LF Scout Gun-23EX |
Off-hand |
32 |
HDL=70 |
Uncontrolled Current |

|
IF Assault Gun-35 |
Off-hand |
40 |
HDL=87 |
Uncontrolled Current |

|
IF Assault Gun-35EX |
Off-hand |
48 |
HDL=103 |
Uncontrolled Current |
|
IF Fieriness Gun-48 |
Off-hand |
56 |
HDL=120 |
Uncontrolled Current |
|
Alien Interference Launcher
(Special Weapon) |
Off-hand |
60 |
HDL=129 |
Uncontrolled Current |

|
LF Scout Gun-15H |
Two-hand |
12 |
HDL=30 |
Magnetic Attack& EM Shake |

|
LF Parole Gun-23L |
Two-hand |
20 |
HDL=47 |
Magnetic Attack& EM Shake |

|
LF Parole Gun-23H |
Two-hand |
28 |
HDL=64 |
Magnetic Attack& EM Shake |

|
Judgment Day of Sivark
(Special Weapon) |
Two-hand |
30 |
HDL=68 |
Magnetic Attack& EM Shake |

|
IF Assault Gun-35L |
Two-hand |
36 |
HDL=81 |
Magnetic Attack& EM Shake |

|
IF Assault Gun-35H |
Two-hand |
44 |
HDL=98 |
Magnetic Attack& EM Shake |

|
IF Fieriness Gun-48L |
Two-hand |
52 |
HDL=116 |
Magnetic Attack& EM Shake |

|
IF Fieriness Gun-48H |
Two-hand |
60 |
HDL=133 |
Magnetic Attack& EM Shake |

|
Handheld Ti-star Railgun
(Special Weapon) |
Two-hand |
60 |
HDL=133 |
Magnetic Attack& EM Shake |

|
LF Scout Suspending-Cannon-15S |
Shoulder |
22 |
HDL=53 |
Power Shake |

|
LF Scout Suspending-Cannon-15M |
Shoulder |
30 |
HDL=71 |
Power Shake |

|
Lightning Phagocytic Organ
(Special Weapon) |
Shoulder |
30 |
HDL=71 |
Power Shake |

|
LF Parole Suspending-Cannon-23S |
Shoulder |
38 |
HDL=89 |
Power Shake |

|
LF Parole Suspending-Cannon-23M |
Shoulder |
46 |
HDL=107 |
Power Shake |

|
LF Parole Suspending-Cannon-35S |
Shoulder |
54 |
HDL=125 |
Power Shake |

|
Overclocking Magnetic Field Maker
(Special Weapon) |
Shoulder |
60 |
HDL=138 |
Power Shake |
Weapons come with inherent skills. Skills are a means to go beyond the normal damage limitations and create opportunities to devastate an enemy.
Weapons skills are shown on the main-interface. You may either right-click upon skills or use their numerically designated hot-keys. Keys number one through four are designated for your main-hand, off-hand and two-handed weapons. Shoulder Weapons (Powerful Skills only) are used by holding down the control key and pressing the numeric one or two key.

To be a successful pilot, let alone dream of becoming an Ace players need to be aware of all the advantages and disadvantages of using skills. Skills have both a cooling-time and a valid range. This means that skills have limitations, they can only be fired so fast and only so far. Learning how to stagger your fire will help you stay within the heat-limitation so you will not over-heat.
Be aware that weapon durability contributes to the accuracy of weapons during battles. Weapons need to be repaired at <Maintenance Technicians> regularly. Visiting the <Quartermaster Admin> for ammo is also of great importance!
Furthermore, there are also off-hand shields that may bestow a substantial amount of Extra ES, Bullet, Laser and EM resistance proportional to the level of the equipment.
Damage Absorb Rate is the likelihood of a shield to absorb damage.
Damage Absorb Proportion is the amount of damage a shield has the ability to absorb
|
Shield Name |
Level |
ES |
B/L/EM Res. |
DMG Absorb Rate |
DMG Absorb Proportion |

|
Low Molecule Alloy-Shield |
18 |
78 |
184 |
28.46% |
35.57% |

|
Low Molecule Alloy-Shield-08U |
25 |
155 |
247 |
28.64% |
35.81% |

|
Lion Bastion of Cross River
(Special Shield) |
30 |
347 |
342 |
28.91% |
36.14% |

|
Intermediate Molecule Alloy-Shield-15 |
32 |
294 |
313 |
28.83% |
36.04% |

|
Intermediate Molecule Alloy-Shield-15U |
39 |
421 |
382 |
29.02% |
36.28% |

|
High Molecule Alloy-Shield-24 |
46 |
575 |
454 |
29.21% |
36.51% |

|
High Molecule Alloy-Shield-24U |
53 |
742 |
530 |
29.40% |
36.74% |

|
Extreme Molecule Alloy-Shield-30 |
60 |
859 |
608 |
29.58% |
36.98% |

|
Dawn Defender 3000
(Special Shield) |
60 |
1033 |
737 |
29.88% |
37.35% |