The Mech Body is the heart & soul of your Mecha, it’s required for the trials and tribulations that our world has to offer if we ever want to re-claim it. There are currently three classes with three different types of bodies, they are as follows; Assault(s), Raider(s) and Commander(s).

The mechbody is fundamentally different for each class. Assault(s) have the highest HP, followed by commanders with moderate HP and lastly Raider(s) with the lowest HP. In the beginning of your journey everyone will use the Assault mechbody for it’s abundance of HP.

Basic Class Analysis:

Assault(s) are generally good tanks, they have the most HP.

Raider(s) have the highest damage per second (DPS) while low HP.

Commander(s) are a class of mech dedicated to support in the form of powerful buffs and debuffs able to heal friends and harass enemies.

Take into account the Pro’s and Con’s of a class before deciding on a body. In most cases a body is paired with the same weapon type because they both require the same "Potential Points."

There are 6 normal armors for each mech type, they are attainable at intervals of 10, starting at 10 and ending at 60. As you level up it’s important to provide yourself with a better mechbody whether from the <Mech Manager> NPC or rare drops. There are special armors at level 30 and 60 for each type which only drop in Battlefields(Instances). Please note that armors above level 30 can only be obtained from drops, so good luck on your hunting! Upon reaching level 5 you are free to choose your mech class, which determines your potential point distribution. Potential Point Analysis:

Assault(s) = Stamina

Raider(s) = Mentality

Commander(s) = Handling

In choosing a mech-frame you've decided the potential point distribution allocation. A lack of potential points in Stamina, Mentality or Handling may not allow you to wear your body or weapon. When you become the proper level with the proper amount of potential points per your class, you shall change mech bodies at the <Mech Replacement> NPC in Base Abergate or Base Liron.

There are no difference in mech design, only a difference in the colors of your chosen mech.  However, if you wish to set yourself apart you may purchase various paints from the item mall! Analysis:

Assault = Blue

Raider = White

Commander = Green

All mechbodies purchasable from a <Mech Manager> are the most basic of parts. For better performance it's recommended to:

Compose Extra Stats

Enhance Extra Composed Stats

Synchronize (10% Bonus)

Plugin Crystals & Chips

Here is the list of Assault Mechbodies:

Appearance

Name

Required Level

Required Attribute

HP

Earth Protector

N/A

N/A

69

Defend Fighter

5

N/A

122

Hill Explorer

10

Stamina:24

184

Desert Ranger

20

Stamina:46

429

Victory Defender

30

Stamina:66

1172

Sea Fighter
(Special Armor)

30

Stamina:66

1587

Extinct Raider

40

Stamina:87

2002

Darkness Berserker

50

Stamina:109

3111

Valor Fighter

60

Stamina:130

3927

Spire Warrior
(Special Armor)

60

Stamina:130

4719

Here is the list of Raider Mechbodies:

Appearance

Name

Required Level

Required Attribute

HP

Defend Raider

5

N/A

95

Cliff Explorer

10

Mentality:24

145

Marsh Ranger

20

Mentality:46

337

Honor Defender

30

Mentality:66

921

Fire Solider
(Special Armor)

30

Mentality:66

1247

Effort Raider

40

Mentality:87

1573

Endlessness Berserker

50

Mentality:109

2444

Elite Fighter

60

Mentality:130

3085

Light Ares
(Special Armor)

60

Mentality:130

3708

Here is the list of Commander Mechbodies:

Appearance

Name

Required Level

Required Attribute

HP

Defend Commander

5

N/A

109

Peak Explorer

10

Handling:24

165

Snowfield Ranger

20

Handling:46

383

Life Defender

30

Handling:66

1047

Jade Kavass
(Special Armor)

30

Handling:66

1417

Effect Raider

40

Handling:87

1787

Primitiveness Berserker

50

Handling:109

2778

Tactics Fighter

60

Handling:130

3506

Storm Envoy
(Special Armor)

60

Handling:130

4214